Tuesday 19 February 2008

walk walk walk

We have literally just walked our way through our last 3D max seminar with Andy - walking being the key word.

Using spheres, poles, clown like shoes, we all set about making some them there legs. And then to make em move smooth as well! lol

This has to have been the most complex thing so far, it seemed to be a thing of clicking the buttons but not exactly knowing what an inverse konemation is! One of the legs also at one point decided to fly up weirdly in the air, but undo undo undo and then some more reversing through the motions resulted in a functioning pair of trotting limbs (thanks to Leanne and Andy's input as well)

I've played around since coming home, and dubbed it to some music slowly, normally and quickly.



If I'd change anything, it'd be to get it to sync with the music even more finely. But for now it's just fine and dandy.

@

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