Friday 8 February 2008

Games degrees 'failing students'

EA: Games degrees 'failing students'
Friday, February 8 2008, 11:31 GMT

By David Gibbon, Gaming Reporter, digitalspy -

http://www.digitalspy.co.uk/gaming/a88891/ea-games-degrees-failing-students.html (08/02/08)


Games publisher Electronic Arts has voiced concerns over the confusing number of gaming-related courses now on offer in the UK, with many of them 'too specific'. EA's head of Global Talent Brand Matthew Jeffery told GameIndustry: "I think the problem at the moment is that there are just a large number of gaming-related courses, particularly in the UK - at last count there were around 170 or 180 different courses - which means there's a huge supply of potential graduates coming into the industry."

Jeffery also expressed his concerns for students whose degree is too specific, adding: "If a games course student cannot get a job in the games industry, where do they get a job? It's not the most transferable of degrees, compared to more traditional courses."The EA chief believes that many of the courses now on offer are failing students as they do not offer the correct skill set: "If you look at the gaming degrees, a lot of them have been put together quite hastily and don't prepare graduates for a career in the industry. That means they come to a company like ours and they need extra training - they're not quite ready."

Jeffery went on to add that EA prefers students to have traditional degrees rather than those that are games-related: "Our recommendation at EA is that we prefer people to have traditional degrees, so somebody studying computer science, maths or physics and then coming into a programming role, means that they can then go off into a number of different industries and be successful.

"People all want to get into our industry, which is a phenomenal thing, but for graduates we just want to make sure that the message is out there - choose carefully, look at the course you're studying, see where the students have gone on to after that, etc."

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I find this quite interesting as from a personal point of view, I always thought it pointless when I saw courses like golf science, or the like. But in the instance of games I can definitely seeing it heading somewhere, and being of worth. Again, the traditional red brick vs the modern metro universities seems to rear it's head - this instance seeming to back the worth of the acadmic institutes. Hopefully though, with the course we're doing being multimedia, it does mean we're getting a broader range of skills, not just the too focused approach, as mentioned for games in this instance.

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