Friday 16 November 2007

pixilation inspiration

For our SPP1 tutorial, we now need to post and comment on sources that provided inspiration for our pixilation pieces.

In Killer Shoes i decided to apply the dreamy overly white effect, making it seem quite supernatural.

The first thing that I recall when thinking of such an effect is from watching a dream like, surreal scene from Desperate Housewives.

http://www.youtube.com/watch?v=81aY62IseLU




When looking at this scene, it seems to have a blurry edge to all that is in shot. Towards the end there is also a predominance of white (from the fences and so on.)

I like how this looks aesthetically, but also the reasoning behind it as well. It fits in with the dream concept, as when we recall dreams, they do tend to be hazy, none perfect, and obviously, non real.


The second reference point I can call on is the ending of GHOST with Demi Moore and Patrick Swayse. At the end (about 40 seconds in) when he is going to heaven, as in my piece, there is an abudance of white surrounding the main articles of the shot. It gives it that supernatural feel, placing an aura around the objects in focus.

http://www.youtube.com/watch?v=wTAWt9stVAw&feature=related




A pair of living, walking, and attacking shoes are really not of the norm, and therefore could be demonstrated as something supernatural. The glowing effect may normally be linked to that of heavenly and Godly, but for my piece, I think it fits in with the weird and supernatural aspect.


The actual concept of the shoes coming to life was really a random stroke of genius, but I can wager a bet that everybody in our class has at sometime seen Toy Story. This indeed, also features inanimate objects coming to life. Of course the toys featured in the Disney classic are working for the greater good, but there is a section in the film where the toys fight back against a rebellious owner... and this isn't that far away from a viewpoint you could take for Killer Shoes. Toy Story too then is another reference point I can call up.



You sort of become accustomed, or afixed in your own mind on how a certain concept should look and play out. Its therefore difficult sometimes to nail the exact source of where you garnered the 'look', having it just built up over your lifetime, through the experiences you have had. But for me, this is how I pictured a surreal/supernatural/dream scene to play out and look.

@

No comments: